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Showing posts from October, 2025

The Role-Playing Aspect of Turnabout

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Turnabout is an original game that borrows aspects from some of the best board games that I have enjoyed. Turnabout’s design brings audiences something fresh and exciting. This is for sure! One of the things I love most about Turnabout is the unique experience players get each time they have a round.  Every outcome will vary and surprise everyone wildly, myself included. This has everything to do with the player colours and the special abilities each one possesses. I consider this feature to be a role-playing element in Turnabout with enormous potential as the game goes on. Your chosen piece is allowed to do things no one else can do. To have things no one else is given. Some get starting bonuses and others have abilities. Anytime they land on a square of their own colour, it’s always their lucky day. I have my own favourites but not because they help me to win as much as I like to see what happens next in Turnabout. Here are the special abilities of each piece:     The...

A Review of Soup for the Soul's Evening of Dungeons & Dragons: A Critical Hit

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 I discovered this event advertised on Facebook about a month ago and was highly curious.  A Sidequest-triggering experience. They advertised that this event was being hosted at St Andrew's Church in Brantford, Ontario by an organization called Soup for the Soul.  To give you a bit of context around them and their work, they are a volunteer, fundraiser and donation driven arm of St Andrew's United Church (95 Darling St in Brantford:  St. Andrew's United Church Downtown Brantford, Ontario ).  To quote their website: "Soup for the Soul gives all people the opportunity to a free, nutritious meal and social support services. We provide a safe, caring and trusting environment that allows people to enjoy their meal in peace.  Our volunteers ensure that the meals are prepared fresh for our guests each day".  But what in the heck does this have to do with Dungeons & Dragons??? There was the promise of multiple GMs, many NPCs, prizes, food and fun.  Ti...

An explanation behind all this... Loot

 People are highly curious about Sidequest Loot and what exactly we sell.  My response is typically "everything" and I mean to be sincere.  They universally just look back at me with confusion. There are certainly things that I have learned to either refuse to sell or approach with a degree with caution.  Food items? Pretty much never - though I do have a large lot of Satin Isomelts but these don't expire and I personally classify them as more of a baking accessory.  I really want to believe that various "special edition" unopened cereal boxes are worth something but everything I have seen seems to indicate that if this ever turns out to be the case there are multiple sources where I can find them at a reasonable price (not a good sign). Batteries? They are a higher risk if there's something wrong with them.  As in, they blow up and cause fires.  Chargers? On very rare occasions.  I will tend to stick with factory originals.  If you want the ...